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	<title>Comments on: Ada Lovelace Day</title>
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	<link>http://blog.natbudin.com/2009/03/24/ada-lovelace-day/</link>
	<description>Nat Budin writes down his innermost thoughts on the Internet</description>
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		<title>By: Chad</title>
		<link>http://blog.natbudin.com/2009/03/24/ada-lovelace-day/#comment-703</link>
		<dc:creator><![CDATA[Chad]]></dc:creator>
		<pubDate>Wed, 25 Mar 2009 13:08:01 +0000</pubDate>
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		<description><![CDATA[OH yes, Sierra was my absolute favorite game company for many years.  They really understood how character and plot could drive a game, without robbing it of player control and direction.  Conquest, QfG, King&#039;s Quest, these were all some of my favorite, if not my favorite series of games (Gotta shout out for Monkey Island too, and of course, individual games are a much more diverse ladder).  These games also had the advantage of rewarding smart, encouraging curiosity, and forgiving mistakes.  I can&#039;t think of any other game company that has or had as prominent a stable of female developers, and few companies at all that have had the level of success Sierra had.  I hope that now that the Sierra generation is starting to make gamers out of their own children that a resurgence of games in this style can happen.

Excellent choice of technology heroines, and one I may have to co-opt.

(And big thanks for the links to Christy Marx&#039;s website)]]></description>
		<content:encoded><![CDATA[<p>OH yes, Sierra was my absolute favorite game company for many years.  They really understood how character and plot could drive a game, without robbing it of player control and direction.  Conquest, QfG, King&#8217;s Quest, these were all some of my favorite, if not my favorite series of games (Gotta shout out for Monkey Island too, and of course, individual games are a much more diverse ladder).  These games also had the advantage of rewarding smart, encouraging curiosity, and forgiving mistakes.  I can&#8217;t think of any other game company that has or had as prominent a stable of female developers, and few companies at all that have had the level of success Sierra had.  I hope that now that the Sierra generation is starting to make gamers out of their own children that a resurgence of games in this style can happen.</p>
<p>Excellent choice of technology heroines, and one I may have to co-opt.</p>
<p>(And big thanks for the links to Christy Marx&#8217;s website)</p>
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